How Does Fall Damage In Elden Ring Work

How Does Fall Damage In Elden Ring Work & Is Calculated? How To Prevent From Fall?

Fall damage in Elden Ring seems random, but it isn’t. There are a lot of times when you’ll aim for the bushes and end up a runeless bloodstain instead. Here’s everything – and we mean everything – you need to know about how fall damage works in Elden Ring Map.

How Fall Damage And Death Are Calculated

You take fall damage starting at 16m and die anytime you fall 20m or more. That’s a really narrow window, so it feels like you should live a 30m fall if you can survive a 15m one with no damage at all. This is different to Dark Souls, where you start taking fall damage at five metres. The change was likely made to encourage exploration and get you to make full use of the verticality of the world.

A 16m fall will cause you to lose 30 percent of your health with Elden Ring armor. This is a fixed ratio, meaning increasing your Vigor won’t make you take less fall damage. A 19.99m fall will make you lose 50 percent of your health. A centimetre more and you die. The damage increases in a fairly linear way from 16m to 20m. The reason it all feels so random is because it’s really hard to judge a difference of four metres in a video game. Also, when you fall almost 20m you have half your health left, so intuitively it feels like you should be able to survive a much bigger fall, but that’s simply not the case. No matter what, if you drop more than 20m, you die.

How Fall Damage Works In Elden Ring

Fall damage in Elden Ring is assigned based on the distance of a fall, and there are two specific distances to be aware of. The first one is 16 meters, and it is the height at which fall damage starts to be applied. The second one is 20 meters, and any fall that is from that height or beyond it will be fatal. This means that the window for taking damage from a fall but not dying to it is very small.

This feeling is exacerbated by the specific amounts of fall damage that are applied within that window. At 16 meters, when the mechanic kicks in, fall damage is 30% of a player’s max health by default. At just a centimeter less than 20 meters, the point at which a fall is lethal, that damage reaches 50% of an Elden Ring player’s max health by default.

The phrase “by default” is used above because there are a few things that can modify the amount of fall damage that is applied. An Elden Ring character’s Dexterity is one of those things, and fall damage is decreased when that stat is 21 or higher. However, this modification is extremely minimal, with 16-meter falls dealing 24% max health damage and 19.9-meter falls dealing 40% max health damage at 99 Dexterity.

Equip Load in Elden Ring is another thing that modifies fall damage, and the amount increases once a character reaches 71% of their max load. Specifically, 16-meter falls deal 33% max health damage and 20-meter falls deal 55% max health damage at 100% equip load. Again, this modification is quite negligible, but it is mentioned here for the sake of completeness.

The final things that alter fall damage are the Assassin’s Approach Incantation, the Longtail Cat Talisman, and Soft Cotton, which all eliminate non-lethal fall damage. 

How to Prevent Fall Damage in Elden Ring

There are two ways to prevent fall damage in Elden Ring.

Drop Rainbow stones: This is an item that you can very easily overlook. On paper, it apparently doesn’t have any use, but when you read its description you will learn its actual use. You can use it to determine how fatal the fall will be. As per the game’s description of the item. The higher the pitch of the stone the more damage you will take upon fall. So in such a case simply be sure to heal yourself up before making such a jump. Drop a rainbow stone and if it glows then you will survive the fall. And of course, if the stone breaks upon falling then you will die as well if you choose to make the jump. In order to use it.

Open your inventory.
Under the Tools tab, look for Rainbow stones.
Click on it and select use. Be sure to be near a cliff where you wish to test the drop.
You will see your character drop a rainbow stone in Elden Ring.
You can craft a rainbow stone by using a ruin fragment. All you need is the crafting kit in order to make this item yourself.
Equip Longtail Cat Talisman: This is not really recommended but you can use it if you absolutely must. As per the game’s description “Renders the wearer immune to fall damage.”. It will negate all of the fall damage but the catch is you can still fall to your death if the jump is too high. So it is a game of chance if you feel the fall won’t kill you you can jump. The outcome will be either of the two either you will die, or fall harmless.

What makes fall damage so confusing in Elden Ring?

Fall damage in Elden Ring appears to be based mainly on air-time. That could explain why double jumping before hitting the ground can kill you. Spending extra seconds in the air makes the fall fatal. In other words, the game detects that you’ve fallen for so long that it decides to kill you.

That explains why players die after getting stuck in mid-air. This annoying bug has been affecting the game since launch day. Technically, you’re not falling, you’re just spending too much time in the air.

Additionally, fall damage is confusing because the middle ground between a safe fall and death is not clear. Fall damage affects your Stamina before reducing your HP.

How to get Rainbow Stones in Elden Ring

You can find Rainbow Stones in Elden Ring on the ground in random locations. For example, you can find five Rainbow Stones at the foot of a crucifix in Weeping Peninsula. You can also loot them off the corpses scattered in various locations. Alternatively, you can also craft Rainbow Stones using a Ruin Fragment. You can farm Ruin Fragments at any Site of Grace if you want to craft more Rainbow Stones.

FALL DAMAGE NEGATION in Elden Ring

Assassin’s Approach, the Longtail Cat Talisman, and Soft Cotton in Elden Ring are three items that prevent fall damage from being taken. However they do not change the height at which falls become lethal, which remains fixed at 20 meters. Using one of these means that the fall damage that is normally incurred from 16 m to ~19.9 m isn’t taken at all.

Is there fall damage in Elden Ring?

As pointed out by various users in the comment section, what’s happening in the clip is not Elden Ring letting players know if a ledge is high enough to kill them by fall damage. On the contrary, it’s simply something that is built into the game so players avoid accidentally falling off ledges.

How does fall damage work in ds2?

Fall Damage in Dark Souls 2 has a larger impact on the gameplay than the previous iterations. It is based on a static damage model, meaning you take the same amount of fall damage from the same location regardless of soul level. This has a significant impact on the game while you are low level.

How does dexterity work in Elden Ring?

Dexterity, or DEX, influences your character’s speed when handling weapons and casting spells. Ranged weapons deal more damage with a higher DEX. The higher your DEX, the faster you can cast spells. Dexterity increases damage done by bows, crossbows, and smaller swords.

What is the horse in Elden Ring?

She’s one of the key characters in the game, providing you with lore snippets of the world as well as allowing you to level up your stats. During this first visit she will grant you a ring called Spectral Steed Whistle. This allows to summon the horse, called Torrent.

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