Super Punch-Out!! is a 1984 arcade boxing game by Nintendo. As the sequel to the original Punch-Out, it retains largely the same boxing gameplay format and digitized speech, while adding several new features and characters. Along with punching, blocking and dodging, players also have the ability to duck. The game also saves and displays the top three fastest knockout times, while the game’s difficulty is increased.
How many circuits are in Super Punch-Out?
Super Punch-Out!! contains four circuits (one of which is unlockable) and 16 total opponents, with no opponent appearing more than once throughout the game. Like most games in the series, each fighter follows certain stereotypes.
Opponents returning from the arcade games include Piston Hurricane, Bald Bull, and Mr. Sandman from the 1983 game and Bear Hugger, Dragon Chan, and Super Macho Man from the 1984 game. Bald Bull, Mr. Sandman, and Super Macho Man previously appeared in the NES adaptation.
An old Frenchman with a paltry streak of 99 losses (with his single win against fellow French boxer Glass Joe, who he trained under), Gabby Jay has poor offensive and defensive capabilities and relies on taunting. He is seen as a spiritual successor to Glass Joe.
A hulking Canadian whose closest rival is his pet grizzly bear, Bear Hugger’s enormous belly allows him to become immune to low hook attacks (although it can be vulnerable at certain times). His signature technique, known in later games as the “Bear Hug”, is an illegal two-handed overhead strike (or “earclapping”) technique that can only be avoided by ducking backwards.
A Cuban boxer and the player’s first well-rounded opponent, Piston Hurricane’s special technique is his “Hurricane Rush”, a sequence of alternating punches followed by a powerful uppercut.
The Minor Circuit champion from Turkey, Bald Bull’s special technique is his “Bull Charge”, in which he backs up and charges forward like a bull to deliver an uppercut that can deliver an instant knockdown.
A Jamaican boxer whose signature technique is to “shuck and jive”, causing him to dance in the background before performing a windmill-like uppercut. He shares the same physique and basic fighting style as Gabby Jay.
A kickboxer from Hong Kong whose techniques often involve several illegal jumping kicks (with his special “Dragon Kick” having him jump onto a corner before delivering a powerful swinging kick that can instantly knockdown). He can also regain his strength through meditation.
A masked Mexican luchador who relies on illegal cheap shots found in professional wrestling (such as headbutting and spitting mist onto the eyes).
The Major Circuit champion from the USA, Mr. Sandman’s special technique is his “Dreamland Express”, which allows him to deliver three powerful uppercuts in quick succession. He also becomes more aggressive after being knocked down twice. He shares the same physique and basic fighting style as Bald Bull.
World Circuit of Super Punch-Out
An Irish scrapper whose special technique is an illegal unavoidable grab (that allows him to regain his strength before allowing him to perform a powerful uppercut). He shares the same physique and basic fighting style as Piston Hurricane and is seen as a spiritual successor to Pizza Pasta.
An effeminate Japanese practitioner of Nihon-buyō (a dancing art influenced by kabuki theater), Heike Kagero’s sometimes sweep his long hair as an attack (an illegal but powerful technique). His special technique, the “Mirage Dance” allows him to move around at superhuman speeds, performing a series of random attacks. He shares the same physique and basic fighting style as Dragon Chan and is seen as a spiritual successor to Great Tiger.
An Italian circus clown who shares the same physique and basic fighting style as Bear Hugger (including his immunity to low hooks). He has a series of illegal techniques, including a grapple, a backhand hook, and a series of projectiles (juggling balls). After being knocked down twice, he can perform a flurry of attacks (known as “Show Time!”).
Super Macho Man
The World Circuit champion and bodybuilder from the USA, Super Macho Man has a variety of powerful combos (which are sometimes hinted at as callouts of his “exercise programs”). His special technique is a series of clothesline punches in quick succession that can instantly knockdown. He shares the same physique and basic fighting style as Masked Muscle.
This circuit is hidden from the start and is only unlocked by clearing each of the other three circuits without losing a fight. Other than Narcis, neither of the fighters in this circuit have cornermen that shout commands at them (which hinted at what they were going to do next).
A narcissistic British fighter who is calm and skillful, at first. However, dealing one punch to the face causes him to become enraged and more reckless (causing him to attack more often and defend less often) until he “snaps out of it”.
A Chinese boxer who, despite his old appearance, uses an unorthodox variety of illegal kung fu attacks (including his walking staff) and superhuman speeds in matches.
The younger of the mysterious Bruiser brothers, Rick is more carefree and has only lost once in his career (against his brother Nick, which he claims was intentional). Both he and Nick have illegal elbow thrusts and the ability to incapacitate one of the player fighter’s arms for a short time, but Rick is known for his special technique in which he jumps on the center of the ring to shake it (causing the player to become stunned if not dodged, leading to an uppercut with a guaranteed knockdown).
The elder of the mysterious Bruiser brothers and the game’s final boss, Nick is more serious and have never lost once in his career. Along with a variety of powerful combos (most of of which differ from Rick’s), he’s known for an illegal leaping haymaker attack that delivers an instant knockdown.
Hardest Punch-Out Opponents In The Series, Ranked
Nintendo’s Punch-Out games are notoriously hard to beat. We rank every boss based on difficulty, with tried and true boxers like Mike Tyson appearing.
Super Macho Man (NES)
The second-to last-boss in Punch-Out and as far as most players will get on their path to Mike Tyson, Super Macho Man is basically the real final boss, in the sense that he’s the last real fight where players have something resembling an advantage. Super Macho Man is the tried and true combo of dodging and punching at its most extreme — barring Tyson, obviously.
He still feels like a reasonable boss when all is said and done, but it’s an overwhelming journey getting to that point. By the time players reach Super Macho Man, their thumbs will surely be exhausted. With enough patience, you will get through it, but get ready to sink some real time into taking down the man himself.
Donkey Kong (Wii)
Little Mac can handle a Super Macho Man, but can he handle a Kong? And not just any Kong, but the Kong to end all Kongs: Donkey Kong, the master of bananas everywhere. Unlocked as a bonus boss in Punch-Out for the Nintendo Wii, Donkey Kong demands pure mechanical mastery. He’s not the single hardest fight in the game, but he’s the most chaotic by far.
Even surviving a single round against Donkey Kong requires understanding exactly how the game works — how to dodge, when to hit, how to make the most out of every opportunity. It’s an incredibly involved boxing match, and Little Mac isn’t going to win by knocking DK out. It’s just as much a fight against the clock as it is the Kong.
Super Macho Man (Wii)
Super Macho Man rears his ugly head yet again, and he’s somehow just as formidable (if not a bit more so.) With the glory of the Nintendo Wii’s motion controls, boxers everywhere can re-experience the joy of getting the living daylights beaten out of them by Super Macho Man. Feel the sweat beam down your forehead as you flail your arms struggling to keep your balance.
Super Macho Man’s Title Defense match is especially vicious, as he’s now much faster and much stronger. A single blow from SMM is enough to bring any player down to their knees and absolutely nothing can be blocked. Dodge or suffer the consequences.
Bear Hugger (Wii)
Although Bear Hugger’s not too difficult in his first go around, one could make a very compelling case for Bear Hugger’s Title Defense being the most difficult match in Punch-Out for the Nintendo Wii. His delayed hooks are mean to the point of cruelty, and they’re going to connect more often than not. Nothing really prepares players for how sneaky Bear Hugger’s attacks can be.
This is a fight that allows very little room for error, making it difficult to practice for. It’s a fight that’ll take even the best of players hours to get down, but it’s also one with some obvious, albeit subtle, tells. Figure them out, and Bear Hugger suddenly becomes doable.
Mr. Sandman (NES)
Super Macho Man may be Mike Tyson’s gatekeeper, but Mr. Sandman is Punch-Out’s way of welcoming gamers into a world of immeasurable pain. Let him, and Mr. Sandman will knock Little Mac into a flurry of punches. He’s hard to dodge and even harder to hit. Whiff a punch and risk going down hard. Get back up and risk suffering Sandman’s wrath yet again.
Few boss fights in gaming are so overwhelming. Mr. Sandman may not be as difficult as Mike Tyson, but he’s an enormous jump in difficulty from everything that comes before. Players are tasked with essentially mastering the core mechanics when before they could get by with a little bit of luck. From here on out, skills are a must.
Bald Bull (Wii)
Nothing in Punch-Out is really random, but Bald Bull’s Title Defense match pushes the limits of RNG as far as the series goes. He attacks chaotically, sporadically, and in seemingly no discernible pattern. Bald Bull will shake things up at any given moment, and he’s a big fan of slightly delayed attacks, making it difficult to dodge or block him properly.
This is a fight that demands consistent Star Punches, but good luck getting any Stars. Pretty much all of Bald Bull’s Star opportunities are blink-and-you-miss-it moments — and you will blink. Like Bear Hugger before him, this is a match that’ll take hours of practice to get down. But unlike Bear Hugger before him, it’s an uphill battle all throughout.
Hoy Quarlow (SNES)
“Please, take it easy on a poor old man won’t you?”
Hoy Quarlow deserves nothing but swift death for bringing a cane to a boxing match. He is the hardest opponent in Super Punch-Out, and there’s no shame in just giving up here and calling it quits. Hoy Quarlow does not play fair in any sense of the world — not in the context of boxing and not in the context of gaming. He is fast, sporadic, and just a nasty old man.
Hoy Quarlow defies all logic and he’s not even that fun to fight. He’s overwhelming in all the worst ways.
Mike Tyson (NES)
If Mike Tyson could bite off Little Mac’s ear during gameplay, he would. A single punch from Mike Tyson is enough to bring Little Mac’s legendary career to a swift end. He isn’t just the hardest boss in the game; he might very well be the hardest boss on the NES, demanding a level of mastery that’s, frankly, unreasonable.
There is absolutely no shame in calling it quits after defeating Super Macho Man. Mike Tyson was not designed for man to defeat. He is one of those few who have are beyond our understanding, bonafide gods among men, walking the Earth in wait of a true challenge. Fortunately for them, Punch-Out for the Wii exists.
Soda Popinski (Wii)
Soda Popinski will beat you to death with a smile on his face and a soda pop in his hand. He’s hard enough as is in his regular match, but his Title Defense rematch is just out of this world. Soda Popinski’s reflexes are downright nasty, with little to no wind-ups. Be ready to dodge at all times, because Soda Popinski likes his sneak attacks.
It’s easy to lose one’s nerves fighting Soda Popinski. His flurries are so hard to dodge that it’s almost expected you’ll lose your composure. This is a fight that requires a lot of patience and a really good eye for details. Either develop the skills or put the Wiimote down and move on.
Mr. Sandman (Wii)
Mr. Sandman in Punch-Out for the Wii is basically the antithesis of his NES self. Come in expecting the fight and leave in a bodybag. He hits fast, hits harder, has the trickiest set of tells in the games, and is consistently difficult between his regular match and his Title Defense rematch. Funny enough, the former might be harder.
Fighting Mr. Sandman for the first time is a lot like in the NES game: a massive jump in quality. The difference here is that he’s the final boss. This is the new Mike Tyson, and he doesn’t play around. Defeating Mr. Sandman’s Wii incarnation is a video game achievement unlike any other.
Hit him with a normal punch to his face, then hit him with the Super Punch. every odd punch (1,3,5…) you move to the side, and every even (2,4,6….) the same pattern, and dodge them all, then hit him when his guard is down. Avoid his Rush and hit him hard with the Super Punch, and you got it
Wiki by contributing to it. Mario is Nintendo’s mascot, originating from the original Donkey Kong arcade game. Later on, Nintendo decided to add Mario in Mike Tyson’s Punch-Out!! as the referee. Mario is mentioned during Little Mac’s discussion with Don Flamenco when he makes a comment about Mario’s hai.
He sometimes jumps to a corner, then another, and then does a swinging kick called the Dragon Kick at his opponent’s face, which knocks down his opponent with one-hit. To avoid this, players must use the duck button to duck and dodge Dragon Chan’s kick.
This article is a quality article. Super Macho Man (スーパー・マッチョマン, Sūpā Machoman) has made multiple video game appearances; his first appearance was as the WVBA World Champ in the arcade version of Super Punch-Out!! in 1984.
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